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Jurassic World Evolution 2 - Dominion Biosyn Expansion

And an other post !!!

Holà !
This time you can see one of our big Jurassic World DLC regarding the Biosyn / Scorched Earth environment, visible in the last JW movie.
In this DLC I have been in charge of authoring and playing with our 2 UV Shader to make nice blended Green / Grass Roof materials and Landscape Materials.

Creating a Large amount of assets to go through the Nice Grassy / Mossy lands and the Burnt / Scorched grounds.
Some of these Materials are using some partial height maps or small information of Scans from the Quixel Library.
Allowing me to quickly iterate and create materials by blending them with my own SD materials.
As I was alone on that DLC, the fact of being able to grab few scans helped me to quickly create materials that suited our needs !

:)

Biosyn Environment :


Below, you can see Mossy Grounds and Grassy Roofs Materials visible in the Biosyn update.
A Large amount of Textures were required to give us enough variations in the Biome.

Biosyn Environment :

Below, you can see Mossy Grounds and Grassy Roofs Materials visible in the Biosyn update.
A Large amount of Textures were required to give us enough variations in the Biome.

GreenRoofs 001

GreenRoofs 001

Scorched Earth Environment 


Similar to the Grassy / Mossy Materials, a large amount of Materials have been required to give us enough variations and controls in the environment

Scorched Earth Environment

Similar to the Grassy / Mossy Materials, a large amount of Materials have been required to give us enough variations and controls in the environment

Scorched Earth 001

Scorched Earth 001

Scorched Earth 002

Scorched Earth 002

Scorched Earth 003

Scorched Earth 003

Ash Ground 001

Ash Ground 001

Ash Ground 002

Ash Ground 002

Ash Layer

Ash Layer